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[Jewelry and Engraving Guide (Updated)]

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1 [Jewelry and Engraving Guide (Updated)] on Sat May 27, 2017 12:08 am

Raven

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[Jewelry and Engraving Guide]


Weapons and Body Armor can be Enhanced by equipping Jewels to their Sockets




[Types of Jewelry for Weapons]



<Ruby - Jewel of Strength>


Rank D - 1000 Strength
Rank C - 1800 Strength
Rank B - 3000 Strength
Rank A - 4400 Strength
Rank S - 6000 Strength
Rank SS - 8000 Strength
Rank Legendary - 10000 Strength


<Emerald - Jewel of Agility>


Rank D - 1000 Agility
Rank C - 1800 Agility
Rank B - 3000 Agility
Rank A - 4400 Agility
Rank S - 6000 Agility
Rank SS - 8000 Agility
Rank Legendary - 10000 Agility


<Sapphire - Jewel of Intellect>


Rank D - 1000 Intellect
Rank C - 1800 Intellect
Rank B - 3000 Intellect
Rank A - 4400 Intellect
Rank S - 6000 Intellect
Rank SS - 8000 Intellect
Rank Legendary - 10000 Intellect


<Topaz - Jewel of Vitality>


Rank D - 500 Vitality
Rank C - 1000 Vitality
Rank B - 1700 Vitality
Rank A - 2600 Vitality
Rank S - 3700 Vitality
Rank SS - 5000 Vitality
Rank Legendary - 7000 Vitality


<Garnet - Jewel of PvP Damage>


Rank D - 2.50% PvP Damage
Rank C - 4.00% PvP Damage
Rank B - 6.00% PvP Damage
Rank A - 8.50% PvP Damage
Rank S - 11.50% PvP Damage
Rank SS - 15.00% PvP Damage
Rank Legendary - 20.00% PvP Damage


<Amethyst - Jewel of Boss Damage>


Rank D - 2.50% Boss Damage
Rank C - 4.00% Boss Damage
Rank B - 6.00% Boss Damage
Rank A - 8.50% Boss Damage
Rank S - 11.50% Boss Damage
Rank SS - 15.00% Boss Damage
Rank Legendary - 20.00% Boss Damage


<Aquamarine - Jewel of Magical Resistance>


Rank D - 5.00% Magic Defense
Rank C - 8.00% Magic Defense
Rank B - 11.50% Magic Defense
Rank A - 15.5% Magic Defense
Rank S - 20.00% Magic Defense
Rank SS - 25.00% Magic Defense
Rank Legendary - 20.00% Magic Defense


<Diamond - Jewel of Physical Resistance>


Rank D - 2.50% Physical Defense
Rank C - 4.00% Physical Defense
Rank B - 6.00% Physical Defense
Rank A - 8.5% Physical Defense
Rank S - 11.50% Physical Defense
Rank SS - 15.00% Physical Defense
Rank Legendary - 30.00% Physical Defense






[Types of Jewelry for Armor]



<Catseye - Jewel of HP>


Rank D - 5% Increased HP
Rank C - 8% Increased HP
Rank B - 11.5% Increased HP
Rank A - 15.5% Increased HP
Rank S - 20% Increased HP
Rank SS - 25% Increased HP
Rank Legendary - 30% Increased HP


<Turquoise - Jewel of Enmity Reduction>


Rank D - 2.5% Decreased Enmity
Rank C - 4% Decreased Enmity
Rank B - 6% Decreased Enmity
Rank A - 8.5% Decreased Enmity
Rank S - 11.5% Decreased Enmity
Rank SS - 15% Decreased Enmity
Rank Legendary - 20% Decreased Enmity


<Agate - Jewel of PvE Physical Damage Reduction>


Rank D - 2.5% Decreased Physical Damage taken in PvE
Rank C - 4% Decreased Physical Damage taken in PvE
Rank B - 6% Decreased Physical Damage taken in PvE
Rank A - 8.5% Decreased Physical Damage taken in PvE
Rank S - 11.5% Decreased Physical Damage taken in PvE
Rank SS - 15% Decreased Physical Damage taken in PvE
Rank Legendary - 20% Decreased Physical Damage taken in PvE


<Malachite - Jewel of PvE Magical Damage Reduction>


Rank D - 2.5% Decreased Magical Damage taken in PvE
Rank C - 4% Decreased Magical Damage taken in PvE
Rank B - 6% Decreased Magical Damage taken in PvE
Rank A - 8.5% Decreased Magical Damage taken in PvE
Rank S - 11.5% Decreased Magical Damage taken in PvE
Rank SS - 15% Decreased Magical Damage taken in PvE
Rank Legendary - 20%' Decreased Magical Damage taken in PvE


<Opal - Jewel of PvP Physical Damage Reduction>


Rank D - 2.5% Decreased Physical Damage taken in PvP
Rank C - 4% Decreased Physical Damage taken in PvP
Rank B - 6% Decreased Physical Damage taken in PvP
Rank A - 8.5% Decreased Physical Damage taken in PvP
Rank S - 11.5% Decreased Physical Damage taken in PvP
Rank SS - 15% Decreased Physical Damage taken in PvP
Rank Legendary - 20% Decreased Physical Damage taken in PvP


<Heliotrope - Jewel of PvP Magical Damage Reduction>


Rank D - 2.5% Decreased Magical Damage taken in PvP
Rank C - 4% Decreased Magical Damage taken in PvP
Rank B - 6% Decreased Magical Damage taken in PvP
Rank A - 8.5% Decreased Magical Damage taken in PvP
Rank S - 11.5% Decreased Magical Damage taken in PvP
Rank SS - 15% Decreased Magical Damage taken in PvP
Rank Legendary - 20%' Decreased Magical Damage taken in PvP




[How to obtain Jewelry]

1.) Tower of Chaos floor 70-100 may drop Jewelry Boxes
2.) Guild Hideout - Mimi's Eggs may give you Jewels
3.) NPC Jarek will trade Coliseum Coin for Jewelry Boxes
4.) Adventurer's Journal
5.) Equipment Hire
*Jewels will be stored in your Inventory > Materials




[Jewel Combination]

Visit NPC Camillian in Nottingham Village and select the Jewelry option (2nd option)



1.) Show Craftable Jewels only or Show all jewels
2.) Select a jewel to Combine
3.) Jewel Combination interface and Quantity selection
4.) Resources required, your resources and Craft button




[How to Use Jewels]

Weapons and Body Armor have Jewel Sockets



Select a Weapon or Body Armor and attach a Jewel to the Socket. (Extra sockets can be unlocked with Rune Essence)



You can inspect and remove the Jewel by clicking on it. (There is no cost for attaching and removing Jewels

*Jewels can be reused after removing





[Legendary Jewelry]

Legendary Jewelry are even more powerful and special than regular Jewels






Legendary Jewels are special Jewels with Engravings, they are more powerful than Regular Jewels

Legendary Jewels can be obtained by using [Jewel Powder] which is obtainable by disassembling regular Jewels, when using [Jewel Powder] to obtain a Legendary Jewel, a random one is selected out of the 8 variants.

Legendary Jewels can be attached to a socket on a weapon, like regular Jewels, but you can only equip one Legendary Jewel per weapon regardless of the type.





[How to Obtain Legendary Jewels]




1.) Disassemble Regular Jewels
2.) Collect 10.000 [Jewel Powder] (A random number of [Jewel Powder] is obtained from Disassembling Jewels, higher rank Jewels give more powder.)
3.) Create the Legendary Jewel (consumes 10000 [Jewel Powder])

*Legendary Jewels are also obtainable from Legendary Jewel Box and Equipment Hire






[Legendary Weapon Jewel Stats]


Ruby - 10000 Strength
Emerald - 10000 Agility
Sapphire - 10000 Intellect
Topaz - 7000 Vitality
Garnet - 20.00% PvP Damage
Amethyst - 20.00% Boss Damage
Aquamarine - 20.00% Magic Resistance
Diamond - 20.00% Physical Resistance



[Legendary Armor Jewel Stats]


Catseye - 30% Increased HP
Turquoise - 20% Enmity Reduction
Agate - 20% PvE Physical Damage Reduction
Malachite - 20% PvE Magical Damage Reduction
Opal - 20% PvP Physical Damage Reduction
Heliotrope - 20% PvP Magical Damage Reduction


*PvP Damage/PvP Defence Jewels will be in-effect during PvP situations only
*Boss Damage/PvE Defence Jewels will be in-effect during PvE situations only
*Other Jewels will immediately increase your stats





[Jewelry Effects and Engraving]

Unlike Regular Jewels, Legendary Jewels have special engravings



The Legendary Jewel can be Engraved to change their Inscription type and Level

Engraving a Legendary Jewel costs 1000 [Jewel Powder], 1000 [Nectar] and 1.000.000 Gold

After Engraving, you can select the Revert button to keep your old Engraving, this costs 100 Rune Essence.





[Engravings - Weapon]

The active effects of Weapon Jewel Engravings



Name: Raging
Classification: Active
Attack Range: Single Target
Effect: Steal Fury


Name: Purifying
Classification: Active
Attack Range: Column
Effect: Removes debuffs from allies in a 3x3 area


Name: Massive
Classification: Passive
Attack Range: None/Default
Effect: (Passive) Increase Attack


Name: Merciless
Classification: Passive
Attack Range: None/Default
Effect: (Passive) Increase Critical Damage





[Engravings - Armor]

The active effects of Armor Jewel Engravings


Name: Revenge
Classification: Active
Effect Range: Upon Hit, Single Target
Effect: Upon hit, chance to silence the enemy that attacked you


Name: Frenzy
Classification: Active
Effect Range: Upon Hit, Self
Effect: Upon hit, chance to decrease your fury consumption by 50% for a turn


Name: Reinforced
Classification: Active
Effect Range: Upon Hit, Self
Effect: Upon hit, chance to negate damage once


Name: Mysterious
Classification: Active
Effect Range: Upon Hit, Self
Effect: Upon hit, chance to heal some HP


Name: Massive
Classification: Passive
Attack Range: Self, Passive
Effect: (Passive) Increases Attack


Name: Merciless
Classification: Passive
Attack Range: Self, Passive
Effect: (Passive) Increases Critical Damage


*When equipping a Legendary Jewel, the Active of a weapon will be replaced by the Engraving of the Jewel regardless of Active or Passive jewel

*When equipping a Legendary Jewel, the active level of the weapon and the active level of the Engraving of the Jewel are summed up

*The Active effect of Legendary Jewels is determined based on the level from 1 to 20, the lowest chance is at Lv.1 (5%) and the highest chance at Lv.20 (100%)





EX Jewels (Click to open):

[EX Jewels]




*Image Datamined, no info about these jewels are currently available, but can be found here once they are added to the game.





[Note]



Questions? Errors?
Feel free to send me a PM at LINE ID: TheRavenProductions

DO NOT COPY WITHOUT PERMISSION

Guide/Translation by Raven @ www.youtube.com/TheRavenProductions


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My Youtube Channel
http://theravenproductions.123.st

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